![]() While they attempted to address pet leash length and pet toughness, they've still missed some things. This allows the removal of Fetish Sycophants from your passive lineup to be replace by something. New Fetish belt, the belt of transcendence, allows you to summon one fetish sycophant every time you hit an enemy with a mana spender. This completely changes the gear choices one must make.įor highest levels of Greater Rifts, Tiklandian permanent fear is still very useful because of how much unavoidable damage there is.Ĭarnevil does a lot of damage and is a respectable replacement for a DH in a group scenario. New Zunimassa's Haunt set bonuses: 2p FA lasts until they die, 4p you and your pets gain 2% damage reduction for each fetish summoned, and 6p any enemies hit by a mana spender take 275% more damage from pets. Unknown what happens if you have holy, lightning, arcane, etc, but that wouldn't be a good synergy with WD skills. They are supposed to summon with a green blade for poison, red for fire, blue for cold, and regular metal for physical. poison, and their melee attacks will be in that element, again poison. TMF dog and SMF gargs are much better off with helltooth.įetish sycophants are now summoned based on your highest elemental damage, e.g. ![]() ![]() It's probable that GR56 or maybe a little higher is the limit of melee fetish builds currently active. Basic melee build currently should use Zuni 6p and take advantage of the cube. Link to stuck thread at the top of the forum with loads of information and builds, use that as your up to date reference: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |