![]() ![]() ![]() It would take an hour or more to fill the sequencer, patchchord it to the proper modules. ![]() You had to do this for each note, and then again for each layer. It was a torturous affair, you would play one note on keyboard, toggle a switch, then advance sequencer to the next step. I also had access to the first EMS digital sequencer, and a custom built 4 x 128 steps by Bob Moog himself, for UMass, Boston. In the early 70's I used several analog modular sequencers with switching logic modules, (jump between 3 layers of a 16 stage sequencer and also a 3 X 8 sequencer, plus using Sample/Hold modules) (ARP 2500, 2600, MOOG and ARIES modular synthesizers). Generating melodies with machines is also something I am very interested in. I've done a lot of research in these directions already and am really looking forward to working on this again. If the user could code this style and purpose ia scripts, that would be perfect. I want generators that can learn from examples and imitate a particular style you feed them. It is difficult to make a generator that can adapt to ANY style and ANY purpose. Generators are specific to a particular style or purpose.Cognitone would probably be asked to provide a new generator every month or so. That's because the underlying mechanics are recognized by the listener. Generators tend to create patterns that, after some time of getting used to, all seem to sound the same.While that is ok for some electronic styles, it does not help much for all the other styles out there. Generators tend to create artificial, random-like, repetitive patterns that do not sound like music performed by a human player.I want to avoid the typical flaws and shortcomings of generators: The only reason generators are not yet implemented for Synfire is that I didn't yet find the final solution to make them better than anything else out there. I was always intrigued by the idea of generating music since the late 80's. I'll post a few examples, If anyone's interested. In the last few years, the space has become (very) crowded, and when that happens the vendors all have to find some form of differentiation in emphasizing what it is they see as their distinctive competences.For my first experiments with algo music back in 1992, I used a very early predecessor of Synfire, named "GENERATOR". The idea of computer assisted composition has been around for 20+ years with Band in a Box, Soundtrek’s Jammer, Tim Cole’s Koan vying for early recognition. I suspect that there will be ‘forks in the road’ coming up in this application sector. Looking forward to more feedback as people spend time with it. Sure, Suggest Mode can, will and should improve but not necessarily in they way you are suggesting. One that is greater than analysing all commercially released music over the last few decades in which a majority are written in Aeolian or Ionian. And that’s the reason why we analyse hundreds of chord sets written by artists for scaler that cover a massive variety. Scaler is the only program I use that does that. It makes me base my choices on feel rather than thought. Yesterday I was working on a video game and took a chord set, copied the major chords down to C and then had scaler suggest extended major and sus chords from a variety of scales all voiced correctly. I like how Scaler keeps me creative and in control by simplifying things and really basing it on what I am doing, like the way the voicing follows each prior chord. Thanks I do find that when I use those programs I find myself thinking and going somewhere I had no intention of going. ![]()
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